Dash guti

Traditional

Players
2
Age
5+
Time
10+
# India
# Alquerque
# Capture
# Strategy

How to set-up

1. Dash Guti is played on an hourglass-shaped board with two arms. Lines indicate permitted moves.

2. Each player selects 10 BEADs the colour of their choice.

3. BEADs are placed on the points on the triangle closest to the player, leaving only the middle point empty. Each player places their 10th BEAD on right point of the aim extending from the middle point.

4. Players decide who begins the game by rolling a die.

How to play

1. In turns, each player moves 1 BEAD along the marked lines to an adjacent empty point.

2. Players capture BEADs by jumping over an opponent’s BEAD and landing on an empty point beyond, following the lines on the board.

3. Captures can be chained together if, upon jumping over an opponent’s BEAD and capturing it, the player is adjacent to another BEAD with an empty point beyond it.

4. Players must capture a BEAD (or chain of captures) if the move is available.

5. Captured BEADs are removed from the board.

How to win

1. To win the game, a player must capture all their opponent's BEADS or form a position so that their opponent is unable to move.

2. If neither player can capture any more BEADs, the player who has the most BEADs on the board wins.

3. A tie is declared if no more moves can be made and both players have the same number of BEADs on the board.

History

1. Dash-guti is a 2 player abstract strategy board game from India, specifically from Central Provinces, United Provinces, Karwi Subdivision where it is called Kowwu Dunki which is the same name given to another similar game called Lau kata kati.

2. Dash-guti belongs to a specific category of games called Indian War-games, and the other traditional board games in this category are Lau kata kati, Egara-guti, Pretwa and Gol-skuish.

3. All Indian War-games have one thing in common - all the pieces are laid out on the grid patterned board, with only one vacant point in the center. This forces the first move to be played on the central point, and captured by the other player's piece.