Gol skuish

Traditional

Players
2
Age
6+
Time
20 - 50
# India
# War game
# Alquerque
# Draughts
# jumpover pieces
# Capture

How to set-up

1. Gol-Skuish is played on a circular board with seven concentric circles. The circles have 6 lines radiating from the centre, forming 43 intersections. Lines indicate permitted moves.

2. Each player selects 21 BEADs the colour of their choice.

3. BEADs are placed on all points of the 3 adjacent lines closets to the player, filling the board except for the middle space.

4. Players decide who begins the game by rolling a die.

How to play

1. In turns, each player moves 1 BEAD along the marked lines to an adjacent empty point.

2. Players capture BEADs by jumping over an opponent’s BEAD and landing on an empty space beyond, following the lines on the board.

3. Captures can be chained together if, upon jumping over an opponent's BEAD and capturing it, the player is adjacent to another BEAD with an empty space beyond it.

4. Players must capture a BEAD (or chain of BEAD captures) if the move is available.

5. Captured BEADs are removed from the board.

How to win

1. To win the game, a player must reduce their opponent to 5 BEADs.

2. A player can also win by immobilizing their opponent.

3. If neither player can capture more BEADs, the player who has the most BEADs on the board wins.

History

1. Gol-skuish is a two-player abstract strategy game originating from India, specifically from the Central Provinces. This game belongs to the draughts and Alquerque family as enemy pieces are captured by hopping over them.

2. Gol-skuish belongs to a specific category of games called Indian War-games which include game like Lau kata kati, Dash-guti, Egara-guti, and Pretwa.