Shisima
Traditional
How to set-up
1. Shisima is played on an octagonal board consisting of eight points around the outside and 1 point in the middle. Lines indicate permitted moves.
2. Each player selects 3 BEADs the colour of their choice.
3. BEADs are placed on 3 adjacent points on the outside of the octagon, opposite their opponent's BEADs.
4. Players decide who begins the game by rolling a die.
How to play
In turns, each player moves 1 BEAD along the lines of the board onto an empty point, trying to form a line of 3 BEADs.
How to win
To win the game, a player must create a row of 3 BEADs with 1 BEAD on the centre point.
History
1. Shisima is a two-player abstract strategy game originating in Kenya. It has similarities to tic-tac-toe, but it's related closer to Tapatan, Three Men's Morris, Nine Holes, Achi, Tant Fant, and Dara, because pieces are moved on the board to create a 3 in-a-row.
2. Shisima translates to "body of water" in Kenyan. The pieces are called imbalavali which translates to "water bugs".